This is the same gadget used in our new game mode, Blastball!
This gadget features super fast projectiles (a little faster than the Slingshot)
Item Granter Device
Added the ability to adjust the starting amount of projectiles loaded into a gadget
For example, do you want players to spawn with a Snowball Launcher, but with only a single snowball loaded in? Well, now you can do that!
Note that you cannot increase the starting amount beyond the gadget’s capacity
Barrier Device
Added the ability to rotate the Barrier when the shape is set to “Rectangle”
The Barrier is no longer visible in the Pre-Game phase for published maps when “Visible In-Game” is set to “No”
Zone Device
Added the ability to set the Zone shape to “Circle”
Map Options
Added the ability to disable PvP damage. This allows you for example to have a map where players compete and fight against Sentries, but cannot damage eachother!
Added the ability to enabled Instant Refills. Once a gadget is out of projectiles, it will refill instantly!
In the last update, we introduced the ability to hold H and V while moving a device/prop to lock it to that axis. Well, this now works with multi-select as well!